Tuts&Tips

It is better to work with quad then convert the model to triangle for the game engine later : http://blog.digitaltutors.com/modeling-with-quads-or-triangles/

Laisser un commentaire

Your email address will not be published / Required fields are marked *

Vous pouvez utiliser ces balises et attributs HTML : <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>